v1.3.0 — Phase 3: SQLite datalog (DB + recorder + player + providers)
- datalog_session.dart: DatalogSession model with toMap/fromMap, duration helpers - datalog_db.dart: SQLite schema (sessions + frames tables), batch insertFrames, getSessions, getFrames, deleteSession, closeSession - datalog_recorder.dart: listens to raw frame stream, buffers PendingFrames, flushes to DB every 500ms via Timer, finalises session on stop() - datalog_player.dart: loads StoredFrames from DB, replays at original timing adjusted by speed multiplier (0.25x–8x), play/pause/stop/seek, onProgress cb - datalog_provider.dart: datalogDbProvider, datalogRecorderProvider, datalogPlayerProvider singletons; RecordingNotifier (idle/recording state); sessionListProvider FutureProvider; PlaybackNotifier with full playback state - pubspec.yaml: added path ^1.9.0 dependency
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140
lib/core/datalog/datalog_db.dart
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140
lib/core/datalog/datalog_db.dart
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import 'dart:typed_data';
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import 'package:path/path.dart' as p;
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import 'package:path_provider/path_provider.dart';
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import 'package:sqflite/sqflite.dart';
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import '../models/datalog_session.dart';
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/// SQLite database wrapper for sessions and raw ECU frames.
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class DatalogDb {
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static const _dbName = 'hvbt_datalog.db';
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static const _version = 1;
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Database? _db;
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Future<Database> get _database async {
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_db ??= await _open();
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return _db!;
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}
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Future<Database> _open() async {
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final dir = await getApplicationDocumentsDirectory();
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final path = p.join(dir.path, _dbName);
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return openDatabase(
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path,
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version: _version,
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onCreate: (db, _) async {
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await db.execute('''
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CREATE TABLE sessions (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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ecu_type TEXT NOT NULL,
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start_time INTEGER NOT NULL,
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end_time INTEGER,
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frame_count INTEGER NOT NULL DEFAULT 0
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)
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''');
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await db.execute('''
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CREATE TABLE frames (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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session_id INTEGER NOT NULL,
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timestamp INTEGER NOT NULL,
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data BLOB NOT NULL,
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FOREIGN KEY(session_id) REFERENCES sessions(id) ON DELETE CASCADE
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)
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''');
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await db.execute(
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'CREATE INDEX idx_frames_session ON frames(session_id)');
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},
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);
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}
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// ── Sessions ──────────────────────────────────────────────────────────────
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/// Inserts a new session row. Returns the assigned id.
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Future<int> insertSession(DatalogSession session) async {
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final db = await _database;
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return db.insert('sessions', session.toMap()..remove('id'));
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}
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/// Updates end_time and frame_count for an existing session.
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Future<void> closeSession(int sessionId, DateTime endTime, int frameCount) async {
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final db = await _database;
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await db.update(
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'sessions',
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{
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'end_time': endTime.millisecondsSinceEpoch,
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'frame_count': frameCount,
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},
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where: 'id = ?',
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whereArgs: [sessionId],
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);
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}
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/// Returns all sessions ordered newest first.
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Future<List<DatalogSession>> getSessions() async {
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final db = await _database;
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final rows = await db.query('sessions', orderBy: 'start_time DESC');
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return rows.map(DatalogSession.fromMap).toList();
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}
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/// Deletes a session and all its frames (CASCADE).
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Future<void> deleteSession(int sessionId) async {
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final db = await _database;
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await db.delete('sessions', where: 'id = ?', whereArgs: [sessionId]);
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}
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// ── Frames ────────────────────────────────────────────────────────────────
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/// Batch-inserts multiple frames in a single transaction.
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Future<void> insertFrames(
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int sessionId, List<PendingFrame> frames) async {
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if (frames.isEmpty) return;
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final db = await _database;
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await db.transaction((txn) async {
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final batch = txn.batch();
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for (final f in frames) {
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batch.insert('frames', {
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'session_id': sessionId,
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'timestamp': f.timestamp.millisecondsSinceEpoch,
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'data': f.data,
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});
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}
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await batch.commit(noResult: true);
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});
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}
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/// Returns all raw frames for a session, ordered by timestamp.
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Future<List<StoredFrame>> getFrames(int sessionId) async {
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final db = await _database;
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final rows = await db.query(
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'frames',
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where: 'session_id = ?',
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whereArgs: [sessionId],
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orderBy: 'timestamp ASC',
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);
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return rows
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.map((r) => StoredFrame(
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timestamp: DateTime.fromMillisecondsSinceEpoch(
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r['timestamp'] as int),
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data: r['data'] as Uint8List,
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))
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.toList();
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}
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Future<void> close() async => _db?.close();
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}
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// ─── DTOs ─────────────────────────────────────────────────────────────────────
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class PendingFrame {
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final DateTime timestamp;
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final Uint8List data;
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const PendingFrame(this.timestamp, this.data);
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}
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class StoredFrame {
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final DateTime timestamp;
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final Uint8List data;
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const StoredFrame({required this.timestamp, required this.data});
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}
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119
lib/core/datalog/datalog_player.dart
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119
lib/core/datalog/datalog_player.dart
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import 'dart:async';
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import 'dart:typed_data';
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import 'datalog_db.dart';
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enum PlaybackStatus { idle, playing, paused }
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/// Loads stored frames from SQLite and replays them through a stream
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/// at configurable speed. Consumers watch [frameStream] exactly like
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/// the live BT stream — the parser layer is unaware of the difference.
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class DatalogPlayer {
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final DatalogDb _db;
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List<StoredFrame> _frames = [];
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int _position = 0; // index into _frames
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double _speed = 1.0; // 1.0 = real-time, 2.0 = 2× faster
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PlaybackStatus _status = PlaybackStatus.idle;
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PlaybackStatus get status => _status;
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int get position => _position;
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int get totalFrames => _frames.length;
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double get speed => _speed;
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set speed(double v) => _speed = v.clamp(0.25, 8.0);
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final StreamController<Uint8List> _controller =
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StreamController<Uint8List>.broadcast();
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Stream<Uint8List> get frameStream => _controller.stream;
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/// Callback fired on each tick — lets UI update a progress indicator.
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void Function(int position, int total)? onProgress;
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Timer? _timer;
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DatalogPlayer(this._db);
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/// Load all frames for [sessionId] into memory.
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Future<void> load(int sessionId) async {
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await stop();
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_frames = await _db.getFrames(sessionId);
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_position = 0;
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_status = PlaybackStatus.idle;
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}
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/// Start or resume playback.
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void play() {
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if (_status == PlaybackStatus.playing) return;
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if (_frames.isEmpty) return;
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_status = PlaybackStatus.playing;
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_scheduleNext();
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}
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void pause() {
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_timer?.cancel();
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_timer = null;
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if (_status == PlaybackStatus.playing) {
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_status = PlaybackStatus.paused;
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}
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}
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Future<void> stop() async {
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_timer?.cancel();
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_timer = null;
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_position = 0;
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_status = PlaybackStatus.idle;
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}
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/// Jump to a specific frame index.
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void seek(int index) {
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_position = index.clamp(0, _frames.length - 1);
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onProgress?.call(_position, _frames.length);
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}
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void _scheduleNext() {
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if (_position >= _frames.length) {
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_status = PlaybackStatus.idle;
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onProgress?.call(_frames.length, _frames.length);
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return;
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}
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// Calculate delay to next frame using original timestamps
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Duration delay = const Duration(milliseconds: 100); // default 10 Hz
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if (_position + 1 < _frames.length) {
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final gap = _frames[_position + 1].timestamp
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.difference(_frames[_position].timestamp);
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delay = Duration(
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microseconds: (gap.inMicroseconds / _speed).round(),
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);
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// Clamp to 10ms–2s to handle gaps from pauses/reconnects
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delay = delay.clamp(
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const Duration(milliseconds: 10),
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const Duration(seconds: 2),
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);
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}
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_timer = Timer(delay, () {
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if (_status != PlaybackStatus.playing) return;
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if (_position < _frames.length) {
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_controller.add(_frames[_position].data);
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onProgress?.call(_position, _frames.length);
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_position++;
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}
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_scheduleNext();
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});
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}
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void dispose() {
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_timer?.cancel();
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_controller.close();
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}
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}
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extension on Duration {
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Duration clamp(Duration min, Duration max) {
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if (this < min) return min;
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if (this > max) return max;
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return this;
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}
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}
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94
lib/core/datalog/datalog_recorder.dart
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94
lib/core/datalog/datalog_recorder.dart
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import 'dart:async';
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import 'dart:typed_data';
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import 'datalog_db.dart';
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import '../models/datalog_session.dart';
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/// Listens to a raw frame stream and batches writes to SQLite every 500ms.
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class DatalogRecorder {
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final DatalogDb _db;
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int? _sessionId;
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String? _ecuType;
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DateTime? _startTime;
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int _frameCount = 0;
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final List<PendingFrame> _batch = [];
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Timer? _flushTimer;
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StreamSubscription<Uint8List>? _frameSub;
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bool get isRecording => _sessionId != null;
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int get frameCount => _frameCount;
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int? get sessionId => _sessionId;
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DatalogRecorder(this._db);
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/// Start a new recording session, listening to [frameStream].
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Future<void> start(Stream<Uint8List> frameStream, String ecuType) async {
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if (isRecording) await stop();
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_ecuType = ecuType;
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_startTime = DateTime.now();
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_frameCount = 0;
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_batch.clear();
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final session = DatalogSession(
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ecuType: ecuType,
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startTime: _startTime!,
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);
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_sessionId = await _db.insertSession(session);
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// Collect frames into batch buffer
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_frameSub = frameStream.listen((Uint8List frame) {
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_batch.add(PendingFrame(DateTime.now(), frame));
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_frameCount++;
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});
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// Flush to DB every 500ms
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_flushTimer = Timer.periodic(const Duration(milliseconds: 500), (_) {
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_flush();
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});
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}
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/// Stop recording and finalise the session row.
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Future<DatalogSession?> stop() async {
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if (!isRecording) return null;
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_flushTimer?.cancel();
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_flushTimer = null;
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await _frameSub?.cancel();
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_frameSub = null;
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await _flush(); // write any remaining buffered frames
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final endTime = DateTime.now();
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await _db.closeSession(_sessionId!, endTime, _frameCount);
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final finished = DatalogSession(
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id: _sessionId,
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ecuType: _ecuType!,
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startTime: _startTime!,
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endTime: endTime,
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frameCount: _frameCount,
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);
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_sessionId = null;
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_ecuType = null;
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_startTime = null;
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_frameCount = 0;
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return finished;
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}
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Future<void> _flush() async {
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if (_batch.isEmpty || _sessionId == null) return;
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final toWrite = List<PendingFrame>.from(_batch);
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_batch.clear();
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await _db.insertFrames(_sessionId!, toWrite);
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}
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void dispose() {
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_flushTimer?.cancel();
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_frameSub?.cancel();
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}
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}
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62
lib/core/models/datalog_session.dart
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62
lib/core/models/datalog_session.dart
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/// Metadata for a single recorded ECU datalog session.
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class DatalogSession {
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final int? id;
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final String ecuType;
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final DateTime startTime;
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final DateTime? endTime;
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final int frameCount;
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const DatalogSession({
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this.id,
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required this.ecuType,
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required this.startTime,
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this.endTime,
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this.frameCount = 0,
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});
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Duration get duration {
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final end = endTime ?? DateTime.now();
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return end.difference(startTime);
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}
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String get durationLabel {
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final d = duration;
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final m = d.inMinutes.remainder(60).toString().padLeft(2, '0');
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final s = d.inSeconds.remainder(60).toString().padLeft(2, '0');
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return '$m:$s';
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}
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DatalogSession copyWith({
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int? id,
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String? ecuType,
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DateTime? startTime,
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DateTime? endTime,
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int? frameCount,
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}) =>
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DatalogSession(
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id: id ?? this.id,
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ecuType: ecuType ?? this.ecuType,
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startTime: startTime ?? this.startTime,
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endTime: endTime ?? this.endTime,
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frameCount: frameCount ?? this.frameCount,
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);
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Map<String, dynamic> toMap() => {
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'id': id,
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'ecu_type': ecuType,
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'start_time': startTime.millisecondsSinceEpoch,
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'end_time': endTime?.millisecondsSinceEpoch,
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'frame_count': frameCount,
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};
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factory DatalogSession.fromMap(Map<String, dynamic> m) => DatalogSession(
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id: m['id'] as int?,
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ecuType: m['ecu_type'] as String,
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startTime:
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DateTime.fromMillisecondsSinceEpoch(m['start_time'] as int),
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endTime: m['end_time'] == null
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? null
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: DateTime.fromMillisecondsSinceEpoch(m['end_time'] as int),
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frameCount: m['frame_count'] as int? ?? 0,
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);
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}
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206
lib/core/providers/datalog_provider.dart
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206
lib/core/providers/datalog_provider.dart
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import 'package:flutter_riverpod/flutter_riverpod.dart';
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import '../datalog/datalog_db.dart';
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import '../datalog/datalog_player.dart';
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import '../datalog/datalog_recorder.dart';
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import '../models/datalog_session.dart';
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import 'bt_provider.dart';
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import 'settings_provider.dart';
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// ─── Singletons ───────────────────────────────────────────────────────────────
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final datalogDbProvider = Provider<DatalogDb>((ref) {
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final db = DatalogDb();
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ref.onDispose(db.close);
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return db;
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});
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final datalogRecorderProvider = Provider<DatalogRecorder>((ref) {
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final recorder = DatalogRecorder(ref.watch(datalogDbProvider));
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ref.onDispose(recorder.dispose);
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return recorder;
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});
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final datalogPlayerProvider = Provider<DatalogPlayer>((ref) {
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final player = DatalogPlayer(ref.watch(datalogDbProvider));
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ref.onDispose(player.dispose);
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return player;
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});
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// ─── Recording state ──────────────────────────────────────────────────────────
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enum RecordingStatus { idle, recording }
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class RecordingState {
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final RecordingStatus status;
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final int frameCount;
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final int? sessionId;
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const RecordingState({
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this.status = RecordingStatus.idle,
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this.frameCount = 0,
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this.sessionId,
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});
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bool get isRecording => status == RecordingStatus.recording;
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RecordingState copyWith({
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RecordingStatus? status,
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int? frameCount,
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int? sessionId,
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}) =>
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RecordingState(
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status: status ?? this.status,
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frameCount: frameCount ?? this.frameCount,
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sessionId: sessionId ?? this.sessionId,
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);
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}
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class RecordingNotifier extends StateNotifier<RecordingState> {
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final Ref _ref;
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RecordingNotifier(this._ref) : super(const RecordingState());
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Future<void> startRecording() async {
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if (state.isRecording) return;
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final recorder = _ref.read(datalogRecorderProvider);
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final btNotifier = _ref.read(btProvider.notifier);
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final ecuType = _ref.read(settingsProvider).ecuType.name;
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await recorder.start(btNotifier.frameStream, ecuType);
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|
||||
state = RecordingState(
|
||||
status: RecordingStatus.recording,
|
||||
sessionId: recorder.sessionId,
|
||||
);
|
||||
}
|
||||
|
||||
Future<DatalogSession?> stopRecording() async {
|
||||
if (!state.isRecording) return null;
|
||||
|
||||
final recorder = _ref.read(datalogRecorderProvider);
|
||||
final session = await recorder.stop();
|
||||
|
||||
state = const RecordingState();
|
||||
// Refresh session list
|
||||
_ref.invalidate(sessionListProvider);
|
||||
return session;
|
||||
}
|
||||
|
||||
/// Called periodically from UI to update live frame count display.
|
||||
void syncFrameCount() {
|
||||
if (!state.isRecording) return;
|
||||
final count = _ref.read(datalogRecorderProvider).frameCount;
|
||||
if (count != state.frameCount) {
|
||||
state = state.copyWith(frameCount: count);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
final recordingProvider =
|
||||
StateNotifierProvider<RecordingNotifier, RecordingState>(
|
||||
(ref) => RecordingNotifier(ref),
|
||||
);
|
||||
|
||||
// ─── Session list ─────────────────────────────────────────────────────────────
|
||||
|
||||
final sessionListProvider = FutureProvider<List<DatalogSession>>((ref) {
|
||||
return ref.watch(datalogDbProvider).getSessions();
|
||||
});
|
||||
|
||||
// ─── Playback state ───────────────────────────────────────────────────────────
|
||||
|
||||
class PlaybackState {
|
||||
final bool isActive;
|
||||
final int? sessionId;
|
||||
final int position;
|
||||
final int total;
|
||||
final double speed;
|
||||
final PlaybackStatus status;
|
||||
|
||||
const PlaybackState({
|
||||
this.isActive = false,
|
||||
this.sessionId,
|
||||
this.position = 0,
|
||||
this.total = 0,
|
||||
this.speed = 1.0,
|
||||
this.status = PlaybackStatus.idle,
|
||||
});
|
||||
|
||||
double get progress => total == 0 ? 0 : position / total;
|
||||
|
||||
PlaybackState copyWith({
|
||||
bool? isActive,
|
||||
int? sessionId,
|
||||
int? position,
|
||||
int? total,
|
||||
double? speed,
|
||||
PlaybackStatus? status,
|
||||
}) =>
|
||||
PlaybackState(
|
||||
isActive: isActive ?? this.isActive,
|
||||
sessionId: sessionId ?? this.sessionId,
|
||||
position: position ?? this.position,
|
||||
total: total ?? this.total,
|
||||
speed: speed ?? this.speed,
|
||||
status: status ?? this.status,
|
||||
);
|
||||
}
|
||||
|
||||
class PlaybackNotifier extends StateNotifier<PlaybackState> {
|
||||
final Ref _ref;
|
||||
|
||||
PlaybackNotifier(this._ref) : super(const PlaybackState());
|
||||
|
||||
Future<void> loadSession(int sessionId) async {
|
||||
final player = _ref.read(datalogPlayerProvider);
|
||||
await player.load(sessionId);
|
||||
|
||||
player.onProgress = (pos, total) {
|
||||
state = state.copyWith(
|
||||
position: pos,
|
||||
total: total,
|
||||
status: player.status,
|
||||
);
|
||||
};
|
||||
|
||||
state = PlaybackState(
|
||||
isActive: true,
|
||||
sessionId: sessionId,
|
||||
total: player.totalFrames,
|
||||
speed: player.speed,
|
||||
status: PlaybackStatus.idle,
|
||||
);
|
||||
}
|
||||
|
||||
void play() {
|
||||
_ref.read(datalogPlayerProvider).play();
|
||||
state = state.copyWith(status: PlaybackStatus.playing);
|
||||
}
|
||||
|
||||
void pause() {
|
||||
_ref.read(datalogPlayerProvider).pause();
|
||||
state = state.copyWith(status: PlaybackStatus.paused);
|
||||
}
|
||||
|
||||
Future<void> stop() async {
|
||||
await _ref.read(datalogPlayerProvider).stop();
|
||||
state = const PlaybackState();
|
||||
}
|
||||
|
||||
void seek(int index) {
|
||||
_ref.read(datalogPlayerProvider).seek(index);
|
||||
state = state.copyWith(position: index);
|
||||
}
|
||||
|
||||
void setSpeed(double speed) {
|
||||
_ref.read(datalogPlayerProvider).speed = speed;
|
||||
state = state.copyWith(speed: speed);
|
||||
}
|
||||
}
|
||||
|
||||
final playbackProvider =
|
||||
StateNotifierProvider<PlaybackNotifier, PlaybackState>(
|
||||
(ref) => PlaybackNotifier(ref),
|
||||
);
|
||||
@ -273,7 +273,7 @@ packages:
|
||||
source: hosted
|
||||
version: "2.2.0"
|
||||
path:
|
||||
dependency: transitive
|
||||
dependency: "direct main"
|
||||
description:
|
||||
name: path
|
||||
sha256: "75cca69d1490965be98c73ceaea117e8a04dd21217b37b292c9ddbec0d955bc5"
|
||||
|
||||
@ -3,7 +3,7 @@ description: HV BT Automotive ECU Dashboard
|
||||
|
||||
publish_to: 'none'
|
||||
|
||||
version: 1.2.0+3
|
||||
version: 1.3.0+4
|
||||
|
||||
environment:
|
||||
sdk: '>=3.0.0 <4.0.0'
|
||||
@ -18,6 +18,7 @@ dependencies:
|
||||
shared_preferences: ^2.2.0
|
||||
path_provider: ^2.1.0
|
||||
intl: ^0.19.0
|
||||
path: ^1.9.0
|
||||
permission_handler: ^11.0.0
|
||||
|
||||
dev_dependencies:
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user